Smoke
cValve MMInstant smoke without the scroll wheel. CS2 slot 8 — most-used execute bind.
bind "c" "slot8"
Pick only the binds you want. Each one is Valve MM safe and uses 2026 meta keys — add individually or take the full set.
Instant smoke without the scroll wheel. CS2 slot 8 — most-used execute bind.
bind "c" "slot8"
Instant flash. CS2 slot 7 — sits under WASD on Z/X/C row.
bind "x" "slot7"
Instant HE. CS2 slot 6.
bind "z" "slot6"
Fire grenade on one key. Slot 10 (T molotov / CT incendiary).
bind "5" "slot10"
Decoy grenade. CS2 slot 9.
bind "4" "slot9"
Press with Space at jump peak for consistent smoke lineups. Single-action bind — safe on Valve MM.
bind "n" "-attack"
Fast knife for movement and bhops without scrolling.
bind "q" "slot3"
Drop the C4 instantly during retakes or fake executes.
bind "g" "drop"
Rifle, armor, full utility and defuser. Wrong-team weapons are ignored, so it works on T and CT.
bind "kp_5" "buy vesthelm; buy ak47; buy m4a1; buy smokegrenade; buy flashbang; buy hegrenade; buy molotov; buy incgrenade; buy defuser"
Light armor, cheap rifle and two nades for eco breaks.
bind "kp_1" "buy vest; buy famas; buy galilar; buy flashbang; buy smokegrenade"
AWP with armor and a couple of nades.
bind "kp_2" "buy vesthelm; buy awp; buy smokegrenade; buy flashbang"
Deagle, full armor and a flash for anti-eco rounds.
bind "kp_3" "buy vesthelm; buy deagle; buy flashbang"
Bind jump to scroll for more consistent bunny hops. Single action — Valve MM safe.
bind "mwheeldown" "+jump"
Cycle radar zoom to see more or less of the map.
bind "f9" "incrementvar cl_radar_scale 0.30 1.00 0.10"
Step minimap HUD scale during a match.
bind "f10" "incrementvar cl_hud_radar_scale 1.0 1.3 0.05"
Hold to talk on team voice without toggling open mic.
bind "b" "+voicerecord"
Hold to inspect the equipped weapon or knife.
bind "f" "+lookatweapon"
Wipes blood and bullet marks every time you shoot. One attack action — Valve MM safe.
bind "mouse1" "+attack; r_cleardecals"
Show or hide the FPS overlay on demand.
bind "p" "toggle cl_showfps 0 1"
Flip the viewmodel between right and left hand to clear sightlines.
bind "h" "toggle cl_righthand 0 1"