bindr.lol

Game config

Tune always-on cvars — viewmodel, mouse, radar, network, audio, performance and HUD — then copy or download a cfg snippet for CS2.

Browse recommended config →
Viewmodel

Weapon position, FOV, bob and handedness.

cl_righthand — switch the weapon to your left hand when off.
Mouse & sensitivity

Sensitivity, scoped ratio and raw input.

m_rawinput — bypass OS mouse acceleration. Keep on.
Radar & minimap

Minimap zoom, rotation and icon sizing.

cl_radar_always_centered — off shows more of the map.
cl_radar_rotate — rotate the radar with your view.
cl_radar_square_with_scoreboard — square radar on scoreboard.
Network

Rates and interpolation for clean hitreg.

rate — max bytes/sec from the server.
cl_interp_ratio — interpolation ratio.
cl_cmdrate — packets sent to the server.
cl_updaterate — packets received from the server.
Audio

Volume, voice and music levels.

snd_mute_losefocus — mute the game when alt-tabbed.
Performance & misc

FPS caps and visual cuts for higher frames.

engine_low_latency_sleep_after_client_tick — lower input latency.
mat_queue_mode 2 — multicore rendering.
r_dynamic — dynamic lighting. Off boosts FPS.
mat_disable_bloom — turn off bloom/glow.
cl_forcepreload — preload assets at map load.
cl_animate_player_models — animate models in menus.
r_drawtracers_firstperson — first-person bullet tracers.
cl_disablefreezecam — skip the death freeze cam.
cl_autohelp — automatic hint messages.
cl_showhelp — on-screen help tips.
gameinstructor_enable — tutorial popups.
HUD & UI

HUD color, scale and on-screen elements.

cl_hud_color — HUD accent color.
cl_teammate_colors_show — teammate identification.
cl_hud_healthammo_style — health/ammo readout.
cl_showloadout — always show the weapon loadout panel.
cl_hud_bomb_under_radar — place the bomb icon under the radar.
r_show_build_info — version/debug overlay in the corner.